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ogdc 2007

May 10-11, 2007
Seattle, WA

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Speaking Opportunities

Call for Submissions

The Online Game Development Conference Advisory Board welcomes submissions from industry leaders, academia, and up-and-coming game development demi-gods. OGDC's goal is to be one of the most informative technical conferences in the industry. As a first year conference, we hope to achieve that goal with world-class speakers and information packed sessions, focusing entirely on developers and the challenges they face in our changing and expanding market.

OGDC offers its speakers tremendous opportunities for exposure and recognition. Sessions will attract many technical professionals interested in learning from your expertise and experience. Speakers who are already well established can continue to build their reputation, sharing new expertise and strengthening their already popular presentations. OGDC provides the following benefits:

  • Complimentary registration to the conference, exhibition, keynotes, and exhibit events. Speakers are responsible for their own travel and hotel accommodations.
  • Daily access to the Speaker’s Lounge area. The Speaker’s Lounge is the designated area for all speakers to meet, network and prepare for your presentations.
  • Speaker listing and company reference in the conference program and conference web site.
  • One complimentary conference registration for the speaker's colleague or guest to attend the conference.

Peer Review Process

With the exception of sponsored sessions and roundtables, all OGDC sessions will be peer reviewed before the conference and publication in the conference proceedings. Peer review is widely used to evaluate the merit of articles contributed to scientific and engineering journals. We use peer review to ensure that sessions are of a high quality, ensure integrity, reduce potential liability, and maximize useful information content of sessions.

We hope that you will be able to participate in this event and look forward to your submission.

Sincerely,

OGDC Advisory Board

Topic Suggesions

Below are a list of suggested topics for OGDC 2007. You are not limited to these topics; however, preference will be given to talks in these areas.

Tech Track

  • Latest terrain rendering techniques
  • Strategies for secure and easy downloadable web content
  • Adapting your games for XBOX Live
  • Which tools are right for you? Alternatives and low cost options
  • Tools development, best practices and observations
  • Iteration as a coding practice: how much and how often
  • Concurrency: adapting to multiple processors
  • Alternative programming languages: D
  • Alternative programming languages: Python
  • Alternative programming languages: Lua
  • Scalability issues: how to fill large worlds without hiring an army
  • Database optimization strategies

Design Track

  • Countering latency - new ideas in game design
  • Adding voice to online gaming
  • Traffic flow versus community building

Content Track

  • Character customization strategies
  • Strategies for moving between content creation apps
  • Asset management strategies
  • Asset pipeline: best practices and post-mortems
  • Character rigging pipelines
  • Lip synching in MMOs
  • Catching up to next generation – are MMOs always behind?
  • Procedural content generation: outdoor environments
  • Procedural content generation: cities

Biz/Legal Track

  • Starting a studio on the cheap (how to get by on free software and tools)
  • IP and ownership issues in MMOs
  • Legal and trade ramifications of selling virtual items to your players
  • Patent cases threatening online game business
  • Trademarking game characters
  • Sales tax and online games
  • Export law and online game/content delivery
  • Content filtering and freedom of speech
  • Child protection laws and online gaming
  • Ratings requirements and "content may change during online play"

Communications/Service Track

  • Outsourcing customer service/support
  • Community building before launch
  • Localization
  • Relationships with 3rd party sites
  • Mining data from your customers

Submission Timeline

September 15, 2006

Abstract submission opens

January 22, 2007

Abstract due. Initial review process begins.

January 26, 2007

Sessions selected and speakers notified

March 5, 2007

Initial papers due from speakers. Peer review begins.

April 6, 2007

Final papers due.

Submitting Abstracts

Download the OGDC Session Proposal form:

Word Doc

Send completed abstracts via email to speak@ogdc2007.com


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