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ogdc 2007

May 10-11, 2007
Seattle, WA

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Gavin Longhurst

Gavin Longhurst
Director of Business Development, BigWorld

Gavin Longhurst is the Director of Business Development for BigWorld, a leading provider of MMO and online games middleware with offices in Australia, China and the USA. BigWorld provides an end-to-end development solution for MMOG production, including client/server code, integrated production environment, support and custom development services. Gavin has worked in animation, started a CG software development company, worked in game, broadcast and film production, and co-founded Australia’s premier animation and FX distribution business. He went on to join Autodesk/Discreet as Asia Pacific 3D Animation Manager before heading up the sales and marketing division of Seeing Machines, a real-time computer vision company which listed on the London AIM stock exchange in 2005. Gavin prefers online gaming over golf.

Lecturer: Massive Consoles – the business and technical assessment of developing MMOGs on consoles

Moderator: Designing Worlds – Future Directions of Tools and Technology in MMOs

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