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ogdc 2007

May 10-11, 2007
Seattle, WA

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Agenda

Wednesday

7:00 PM
to
10:00 PM

Early Check-in and Welcome Reception (Garden Terrace)
Thursday
Room Congress Council Parliament Senate

9:00 AM
to
9:50 AM

Lecture: Appealing to the MMOB: Building Massively Multiplayer Online Brands

Brian Robbins (Fuel Industries)
Lecture: Optimizing your localization pipeline for a dynamic universe

David Lakritz (Language Automation, Inc.)
Lecture: MMOGs and Mobile Devices

Simon Hayes (BigWorld)
Lecture: Writer: The Red Headed Stepchild of the Videogame World

Jess Lebow (Flying Lab Software)

10:00 AM
to
10:50 AM

Lecture: Building Games for the Mass Market

Mike Goslin (Disney Online)
Lecture: IGDA Online Games SIG Persistent Worlds Whitepaper Review

James Hursthouse (Online Game Services, Inc.)
Lecture: Working in the Data Mines: Uncovering Gameplay Gold

Darius Kazemi (Orbus Gameworks)
Lecture: Global Gaming Goes Casual

Charles Merrin (RealNetworks, Inc.)

11:00 AM
to
11:50 AM

Panel: Online Consoles: Strategies for the Future

Jeff Pobst (Hidden Path Entertainment)
JJ Richards (Microsoft)
Michael Shorrock (Sony Computer Entertainment America)
Todd Northcutt (GameSpy / IGN Entertainment)
Lecture: In-game Voice Makes Online Games More Than Just Games

Monty Sharma (Vivox)
Lecture: Automating Online Game Balance

Christian Force (+7 Systems)
Nathaniel Bogan (+7 Systems)
Lecture: Where Have All The Boys Gone - Video Games and Advertising

Michael Goodman (Yankee Group)

12:00 PM
to
1:00 PM

Lunch (provided)

1:00 PM
to
1:50 PM

Keynote: Software and the Concurrency Revolution

Herb Sutter (Microsoft)

2:00 PM
to
2:50 PM

Lecture: Secrets and Challenges of Localizing and Monetizing Different IP: Real World Cases

Won-il Suh (Neowiz)
Lecture: It Takes Looks and Personality: GPUs in MMOs

Kevin Bjorke (NVIDIA Corporation)
Lecture: A Psychological Approach to Decreasing Cheating & Griefing in Traditional (non-MMO) Online Games

Bill Fulton (Microsoft)
Panel: Engaging Your Community – what you can do for them and what they can do for you

Rich Weil (Kaneva)
Victor Wachter (Cryptic Studios)
Troy Hewitt (Flying Lab Software)
Alan Crosby (Sony Online Entertainment)
Steven Wade (Aeria Games and Entertainment)

3:00 PM
to
3:50 PM

Panel: The Chinese Game Market: Latest Developments and Trends

Zhan Ye (GameVision)
Allison Luong (Pearl Research)
Diana Li (Shanda)
Sponsored Lecture: Massive Consoles – the business and technical assessment of developing MMOGs on consoles

Gavin Longhurst (BigWorld)
Lecture: Xbox LIVE on Windows and 360: Are Your Games Dead or LIVE?

Brendan Vanous (Microsoft)
Lecture: Security Issues for Third Party Games: Technical, Business, and Legal Perspectives

Steven Davis (IT GlobalSecure Inc.)
W. Joseph Price (Kelley Drye Collier Shannon)

4:00 PM
to
4:50 PM

Lecture: The Four Most Important Emotions of Game Design

Nicole Lazzaro (XEODesign, Inc.)
Lecture: LIVE on Windows Essentials

Zsolt Mathe (Microsoft)
Lecture: Cross Functional Teams in the New Third Place

Constance Steinkuehler (University of Wisconsin-Madison)
David Simkins (University of Wisconsin-Madison)
Panel: Successful Strategies for Taking Your Games to a Global Audience

James Hursthouse (Online Game Services, Inc.)
James Gwertzman (PopCap Games)
Tom DuBois (Electronic Arts)

5:00 PM
to
5:50 PM

Lecture: The Future of Games and Entertainment Resides Online

Erin Turner (Trion World Network)
Lecture: It's All in the EULA

James E. Dunstan (Garvey Schubert Barer)
Lecture: Everything but the Game

Robert Mitchell (Sony Online Entertainment)
Lecture: Net Neutrality, IPTV, Wireless Broadband and More: A Gamer’s Guide to Broadband Issues

Steve Augustino (Kelley Drye & Warren LLP)

6:00 PM
to
8:00 PM

Official Conference Networking Party (Garden Terrace)

Sponsored by OGSi
Friday
Room Congress Council Parliament Senate

9:00 AM
to
9:50 AM

Lecture: User Research for Online Game Development

John Hopson, Ph.D. (Microsoft Games Studios/Games User Research)
Lisa Galarneau, M.Sc. (The University of Waikato, New Zealand)
Ramon Romero (Microsoft Games Studios/Games User Research)
Lecture: Adapting your Online Games to the Mobile Platform

Christof Wegmann (Exit Games)
Lecture: Adventures in Middleware

Joe Ludwig (Flying Lab Software)
Lecture: How Developers Build a Brand for the Company and Get More Coverage for Their Titles

Sue Bohle (The Bohle Company)

10:00 AM
to
10:50 AM

Panel: Developing Community

Rich Weil (Kaneva)
Charles Manning (PLAYXPERT)
Alexander Macris (Themis Group, Inc.)
Craig T. Dalrymple (Sony Online Entertainment)
Geoffrey “GZ” Zatkin (EEDAR (Electronic Entertainment Design and Research))
Sponsored Panel: Designing Worlds – Future Directions of Tools and Technology in MMOs

Gavin Longhurst (BigWorld)
John Romero (Slipgate Ironworks)
Dan Elggren (Cheyenne Mountain Entertainment)
Lecture: Intelligence for Changing Worlds: Real-time Generation of AI Data in Dynamic MMO Environments

Ramon Axelrod (AIseek)
Lecture: Building a World Class MMO While Building a Company – Cheyenne Mountain Entertainment and Stargate Worlds

Joseph Ybarra (Cheyenne Mountain Entertainment)

11:00 AM
to
11:50 AM

Lecture: Legal and Trade Ramifications of Selling Virtual Items to Players

Kirk A. Soderquist (Perkins Coie LLP)
Don McGowan (Microsoft)
Sponsored Lecture: Building an MMO is Easy If.....

George Dolbier (IBM Games and Interactive Entertainment)
Brett Close (38 Studios)
Lecture: LagTalk

Simon Hayes (BigWorld)
Lecture: Dirty Secrets of Episodic Video Games

Keith Halper (Kuma Reality Games)

12:00 PM
to
1:00 PM

Lunch (provided)

1:00 PM
to
1:50 PM

Keynote: Games Industry 2012

Erik Bethke (GoPets Ltd.)

2:00 PM
to
2:50 PM

Panel: The New Online Game Payment Model

Joshua Hong (K2 Network)
John Maffei (Affinity Media)
Peter Gollan (CCP Games)
Rich Wickham (Microsoft)
Steve Goldstein (Flagship Studios)
Tony Park (The9)
Lecture:

Lecture: Games and Brains

Isaac Barry (Sierra Online)
Lecture: Culture Clash: When Security Comes Knocking

Dave Weinstein (Microsoft)
Bill Shihara (Microsoft)
Jeff MacDermot (Microsoft)

3:00 PM
to
3:50 PM

Lecture: Dissecting Our Baby: AutoAssault Postmortem - the Good, the Bad, and All the Ugly

Scott Brown (NetDevil)
Hermann Peterscheck (NetDevil)
Lecture: The Evolution of In-Game Advertising

Yoav Tzruya (Exent Technologies)
Lecture: Dynamic Bandwidth Throttling in a Client/Server Platform Shooter

Bart House (Microsoft)
Lecture: How Educators Are Turning To Online Game Tech, And Why You May Want To Support Them

Daniel Ostenso (Illinois Institute of Art – Chicago)

4:00 PM
to
4:50 PM

Sponsored Panel: Build or Buy? MMO Design and Technology Decisions That Affect Your Bottom Line

James Hursthouse (Online Game Services, Inc.)
George Dolbier (IBM Games and Interactive Entertainment)
Anthony Brown (Seven Group Digital Media)
Lecture: Advanced D Programming Language Features

Walter Bright (Digital Mars)
Lecture: Rigor-mortis... Animating life into those old dead rigs

Shayne Herrera (Cryptic Studios)
Sean Burgoon (Cryptic Studios)
Lecture: The Future of the Video Game Industry: Better Design, Fewer Publishers – More Millionaires (CANCELLED)

Corey Bridges (Multiverse)

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